The First Judgments: Rules and Storyboards

The First Judgments: Rules and Storyboards

Greetings, denizens. In the Judgment posts, we shall lay before you the answers to the questions you ask of us. These may be anything from gameplay queries to requests for lore. When we have words to speak, these words shall be spoken.

Today we must speak of rules. Here you shall find the rulebooks for the Core Set and The Dark of the Wood.

When needed, we will overrule our previous issuances for the good of the Eyrewood. We are saddened to say that we had a pair of issues involving our inset maps in the Core Set.

The storyboard The Deep Crow’s Nest contains a version of the map that is challenging to build, as it requires both sides of a few tiles. Here is a new version of that storyboard’s inside face.

The storyboard Hunted has one too many tiles on the path. Here is a new version of that storyboard’s inside face.

Have any more judgments you wish us to utter? If so, contact us with your question and we will do what can be done to set things aright.